Daniel Hofmann
@dhofmann
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Daniel Hofmann
I teach new Concepts and innovative Features for Game Engines which are strong in 2D.
Let's bring your game development to the level that makes the difference.
My aim is to teach and code innovative stuff as quick and understandable as possible.
For everybody who believes the future of innovative 2D games is far beyond endless runner and platformer clones.
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Quick 2D Pick-Up-Effect Tutorial - 1bit Metroidvania Godot Part 3
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即時追蹤 YouTube 訂閱者、觀看次數、創作者比較與里程碑,支援快速使用者名稱搜尋。
即時追蹤 YouTube 訂閱者、觀看次數、創作者比較與里程碑,支援快速使用者名稱搜尋。
即時追蹤 YouTube 訂閱者、觀看次數、創作者比較與里程碑,支援快速使用者名稱搜尋。